Derive: Identity for a sample-based music experience
Art DirectionBrandingGraphic Design
Car Freedom: Digital design for a mobility community
BrandingUI/UXWeb Design
Finanscapes: Redesigning a web-app for start-ups
Interaction DesignUI/UXWeb Design
Ravensbourne: Re-imagining the university prospectus
Interaction DesignUI/UXWeb Design
Folksy: Improving the UK's largest craft marketplace
Interaction DesignUI/UXWeb Design
Mudlark: An identity for a digital production company
Art DirectionBrandingGraphic Design
Playing with Form: Designing a conference for creatives
BrandingGraphic DesignWeb Design
Chromaroma: London's first Oyster card travel game
Icon DesignUI/UXWeb Design
Tech for Good Camp, supported by Comic Relief
BrandingGraphic DesignPrint Design
Cold Sun: A game that uses real-time weather
Game DesignGraphic DesignUI/UX
Tribal: A geolocated strategy game for your mobile
Graphic DesignInteraction Design
Hidden: Designing a conference for creatives
Art DirectionInteraction DesignWeb Design
DirectOptic: An identity for an online glasses retailer
BrandingGraphic DesignPrint Design
Perceptive Radio: A prototype for BBC R&D
BrandingInteraction DesignUI/UX
The Tea Bible: A bespoke book about traditional teas
Art DirectionCalligraphyPrint Design
Staff Connect: A refreshed look and optimised website
BrandingUI/UXWeb Design
PechaKucha Derby: Branding an inspirational conference
AdvertisingGraphic DesignPrint Design
Realsmart: Expressive design for education
Art DirectionGraphic DesignPrint Design
in2wrk: Fun and inviting adult learning
BrandingIllustrationWeb Design